ArtifactsintermediateUpdated: 9/8/2026

Bloxrooms Artifact List: Every Collectible, Location & Value

Browse the complete Bloxrooms artifact list with spawn locations, rarity tiers, and sell values so you know exactly what every collectible is worth.

A complete Bloxrooms artifact list is the single fastest way to stop guessing which collectible is actually worth holding onto. Every misremembered level drops a different mix of rarities, and selling the wrong one early can cost a player several runs of gear upgrades. According to the official Bloxrooms game page on Roblox, the artifact economy is the core cash loop that fuels deeper exploration, so knowing every entry on the list matters.

This guide breaks down every confirmed artifact across BLOX-BUSTER, CONCORDIA, and The Eclipse, including the spawn room, base sell value, and whether the item is worth slotting into a farming route. Use it as a quick-reference table when you load into a run, then dive into the per-level sections for the spawn logic behind each drop.

How the Bloxrooms Artifact List Is Organized

The Bloxrooms artifact list is not a single flat catalog. Items are gated by which misremembered level a player has unlocked, and the rarity tier determines both the sell price and the visual effect when the artifact is carried. The list grows as new patches land, but as of the September 2026 build the catalog contains roughly two dozen confirmed drops split across three levels, with a handful of secret artifacts only obtainable off-spawn.

Three rules frame the entire catalog, and together they create a tight feedback loop that defines how the bloxrooms artifact list actually plays in practice: rarity sets the value ceiling (Common payouts rarely cover one gear slot, while Legendary drops such as the Echoing Compass or the Hollowed Compass pay out enough to re-roll an entire loadout), the baseline spawn room is fixed but locked behind a per-level cooldown that resets on a real-time timer rather than a run counter, and carrying any high-tier artifact out of a misremembered level exposes you to the escalation waves that the bloxrooms artifact guide flags as the single biggest cause of lost profit runs.

  • Rarity drives price. Common artifacts pay the least per slot, while Legendary drops can fund an entire gear tier on a single sell.

  • Location is fixed but conditional. Each artifact has a baseline spawn room, but only respawns after the level's cooldown window clears.

  • Carrying risk scales with value. Holding a Legendary for the long walk to the sell terminal exposes the player to the highest-threat entity waves.

Rarity Tiers and What Each Pays

RarityTypical Sell ValueCarry RiskBest Use
CommonLow baseline cashMinimalQuick-turnaround runs, slot filler
Uncommon2-3x CommonLowSteady farming income
Rare5-8x CommonMediumMid-game cash engine
Epic12-20x CommonHighEndgame gear pushes
Legendary30x+ CommonVery HighBoss-tier upgrades, single-run funding
SecretVariable, often 2x LegendaryExtremeCollection completion, flex sells

Sell values are reported by players and fluctuate slightly with each balance patch, so the table reflects the September 2026 economy. The Epic and Legendary brackets are where the Bloxrooms artifact cash guide becomes essential reading, because deciding which one to keep versus which one to dump at the nearest terminal is a real-money decision inside the game.

Level Gating and Where Each Set Lives

LevelArtifact Set SizeEntry DifficultyPrimary Farming Window
BLOX-BUSTERLargest, mostly Common and UncommonEasiestFirst 10 minutes of any run
CONCORDIAMid-sized, heavy Rare and EpicModerateThe four-minute loop
The EclipseSmallest, Epic and Legendary focusHardestEnd-of-route pickups only

Players asking how to read the Bloxrooms artifact locations map will notice that BLOX-BUSTER acts as the training ground, CONCORDIA is the mid-game cash cow, and The Eclipse is where the Bloxrooms all artifacts list starts to feel like a boss checklist rather than a scavenger hunt.

Bloxrooms All Artifacts by Level

Walking through the Bloxrooms all artifacts catalog level by level makes the most sense, because each level has its own spawn logic and its own respawn timer. Players who memorize the per-level order will outfarm anyone who just sprints forward and hopes for a Legendary drop.

BLOX-BUSTER Artifact Set

BLOX-BUSTER is the starter level, and its artifact set is the largest because it doubles as a tutorial. The community has mapped every Common and Uncommon drop in this level, and the spawns are generous enough that new players can clear the set inside a single focused run.

ArtifactRaritySpawn RoomApprox. Sell Value
VHS CassetteCommonTheater hallway, shelf rowLow baseline
Arcade TokenCommonArcade lobby, floor rackLow baseline
Mall DirectoryCommonAtrium, near the benchLow baseline
Plush BunnyUncommonToy store back room2-3x Common
Vending CoinUncommonFood court, machine base2-3x Common
Movie Poster ReelUncommonTheater projection booth2-3x Common
Keychain FobRareSecurity office desk5-8x Common
Retro Game CartridgeRareArcade back shelf5-8x Common

The BLOX-BUSTER set is the best place for new players to learn the timing windows described in the broader Bloxrooms how to sell artifacts walkthrough, because the entities here are the most forgiving and the sell terminal sits close to the spawn hub.

CONCORDIA Artifact Set

CONCORDIA is where the Bloxrooms artifact list shifts from training to actual cash flow. The level's library-and-archive aesthetic hides the highest concentration of Rare drops in the game, and the Epic bracket starts to appear in meaningful numbers for the first time.

ArtifactRaritySpawn RoomApprox. Sell Value
Stamped EnvelopeUncommonReading room, table stack2-3x Common
Brass BellUncommonFront desk counter2-3x Common
Hand LensRareCurator office, drawer5-8x Common
Old CompassRareMap archive, shelf three5-8x Common
Fountain Pen SetRareLibrarian desk5-8x Common
Pocket WatchEpicClock tower alcove12-20x Common
Sealed LetterEpicRestricted stack room12-20x Common
Cameo BroochLegendaryHidden case, third floor30x+ Common

Players who want to skip the guesswork on CONCORDIA spawns should check the Bloxrooms level list breakdown, which maps every Rare and Epic room to its floor and doorway — for example, the Hand Lens reliably spawns in the Curator office drawer on Floor 2, while the Cameo Brooch's hidden case only opens from the third-floor east wing after both preceding Epic artifacts have been collected that run.

The Eclipse Artifact Set

The Eclipse is the deepest level, and its artifact set reflects that. Most drops here are Epic or Legendary, and the spawn rooms are guarded by the highest-tier entities. A single Legendary sell from this level can fund a full gear bracket upgrade.

ArtifactRaritySpawn RoomApprox. Sell Value
Obsidian ShardEpicRift chamber, left alcove12-20x Common
Solar Flare LensEpicObservatory deck12-20x Common
Eclipsed MedallionLegendaryCentral spire, pedestal30x+ Common
Faded PhotographLegendaryArchive wing, frame wall30x+ Common
Void CompassLegendaryBottom floor, sealed case30x+ Common

The Eclipse set is also where the secret bracket starts to matter, since every Legendary drop here — Obsidian Shard, Solar Flare Lens, Eclipsed Medallion, Faded Photograph, and Void Compass — carries a 30x+ Common sell multiplier that can single-handedly push a player into a new gear tier. Players asking what counts as a Bloxrooms secret artifact should treat this level as the primary hunting ground, because the Rift chamber alcoves, Observatory deck, and sealed bottom-floor case each have hidden spawn conditions that are far more forgiving than the later sealed rooms. Off-spawn discoveries reported here typically involve despawn-respawn cycles within 45-90 seconds, so experienced runners chain Eclipse clears back-to-back rather than re-rolling Common rooms.

Bloxrooms Artifact Locations and Spawn Logic

Knowing where to find each artifact is only half the battle. The other half is understanding how the spawn system works, because memorizing a static room map is not enough. The level's generation engine rotates certain spawns and locks others, and the respawn timer determines how often a cleared room refills.

Spawn Rules by Rarity

RaritySpawn BehaviorRespawn WindowPredictability
CommonMultiple rooms, frequentShortHighly predictable
UncommonTwo to three rooms per levelMediumMostly predictable
RareOne to two rooms per levelLongConditional
EpicSingle room, off-hubVery longRare timing windows
LegendaryOne room per level, late-gameLongestHigh-risk, high-reward

The community data shows that Common and Uncommon artifacts act as filler drops and respawn quickly enough to support a steady cash loop. Rare and above operate on a much longer timer, which is why the Bloxrooms artifact respawn and spawn rate explainer is worth studying before committing to a farming route.

Bloxrooms Where to Find Artifacts: Quick Map

LevelBest Artifact RoomEntity RiskFarming Value
BLOX-BUSTERArcade back shelfLowTraining and filler
BLOX-BUSTERSecurity officeLowFirst Rare exposure
CONCORDIACurator officeMediumReliable Rare income
CONCORDIAClock tower alcoveHighEpic payday room
The EclipseCentral spireVery highLegendary anchor
The EclipseBottom floor caseExtremeLate-route Legendary

The single best answer to Bloxrooms where to find artifacts is the four-minute CONCORDIA loop, because it cycles through two Rares and has a chance at the Epic Pocket Watch every run. Pairing that route with the Bloxrooms how to hide from entities guide keeps the carry risk manageable until the sell terminal.

Reading Bloxrooms Artifact Values for Maximum Cash

Sell values are the practical reason anyone bothers to memorize the Bloxrooms artifact list. The numbers below are pulled from community data reported by players across the September 2026 patch window, and they reflect the in-game sell terminal payouts without any vendor bonus modifiers.

Bloxrooms How Much Are Artifacts Worth

ArtifactRarityBase Sell ValueCash-per-Slot Rating
VHS CassetteCommonLowest tierPoor for slot priority
Plush BunnyUncommonLow-midDecent filler
Hand LensRareMid-tierStrong mid-game carry
Pocket WatchEpicHighSell on sight at terminal
Eclipsed MedallionLegendaryTop tierSingle-run funding
Void CompassLegendaryTop tierEndgame cash anchor

A common mistake new traders make is treating all artifacts equally. A single Epic Sealed Letter from CONCORDIA pays more than a full inventory of BLOX-BUSTER Commons, so the slot priority should always skew toward the higher tiers. The wider Bloxrooms artifact guide covers the cash-per-slot math in more depth, including which Common drops are technically worth keeping for set completion.

When to Sell Versus When to Hold

SituationSell Decision
Holding two Epics at onceSell the lower-value Epic first
Inventory full, Legendary just droppedSell a Rare to make room
Near extract with a LegendaryHold and extract for full payout
Deep in The Eclipse, no terminal nearbyDump Common and Uncommon to free slots
Running a completion setHold one of each rarity for the collection tracker

The general rule is that a Legendary artifact should never be sold inside a level unless the player is about to die. The cash-per-slot math only works if the item reaches the sell terminal, and dying with a Legendary in the inventory forfeits the entire payout.

Practical Farming Routes Using the Artifact List

The artifact list is most useful when it is paired with a repeatable route. The community has narrowed down the highest-cash-per-minute loops to two options, and the choice depends on whether the player values consistency or peak payout.

The Four-Minute CONCORDIA Loop

StepActionCash Outcome
1Spawn at CONCORDIA hubInventory starts empty
2Hit Curator office, grab Hand Lens+Rare value
3Cross to Map archive, grab Old Compass+Rare value
4Climb to Clock tower, check alcove+Epic if spawned
5Extract to terminal, sell everythingCumulative payout

The four-minute loop works because the three primary target rooms are on the same vertical line through the level, and the entity patrol patterns leave a safe window between each pickup. Players who clear the loop three times per session can typically afford one full Rare-to-Epic gear upgrade.

The Eclipse Single-Run Route

StepActionCash Outcome
1Spawn at Eclipse, gear fully upgradedTop-tier prep
2Sprint to Central spire, grab Eclipsed Medallion+Legendary value
3Detour to Bottom floor, grab Void Compass+Legendary value
4Immediate extract, no detoursFull Legendary payout

The Eclipse route delivers the highest artifact value per run on the entire bloxrooms artifact list, but the dense mob spawns around the Central spire make it brutally punishing without fully upgraded gear and stocked healing consumables. Treat it as an end-game build path rather than an early bloxrooms artifact locations target — clearing the Bottom floor Void Compass detour assumes you can survive 3+ Elite waves in under 90 seconds, which is functionally impossible for fresh accounts without at least Tier 3 armor.

Building a Sustainable Collection Around the Artifact List

Completing the Bloxrooms all artifacts catalog is a long-term goal, but the path there is straightforward once the daily cash loop is stable. A sustainable collection means balancing two competing pressures: funding gear upgrades versus holding artifacts long enough to extract.

Three habits separate collectors who finish the catalog from those who stall out: each one targets a different failure point in the loop between artifact values, inventory pressure, and room-by-room rarity spawns. The first habit keeps the cash flow high, the second prevents early-run dumping of mid-tier pickups before their value compounds, and the third protects the slot economics so a late-run Legendary drop is never blocked by Common-tier clutter filling all Bloxrooms inventory space.

  • Track the room, not the run. Memorize which rooms spawn which rarity, so a player can prioritize the high-value pickup on any given loop.

  • Sell on the way out, not the way in. The terminal is closer to the extract than to the spawn hub, so plan the sell for the final lap.

  • Reserve one slot for the Legendary ceiling. Never fill all inventory slots with Commons, because a Legendary drop on the last leg of the run needs space.

Players who want a fuller picture of how artifact collection ties into the broader progression should pair this list with the Bloxrooms entity list and survival guide, because every Legendary pickup is a survival puzzle as much as a cash event.

Frequently Asked Questions

How many artifacts are on the Bloxrooms artifact list right now?

The current Bloxrooms artifact list contains roughly two dozen confirmed drops across BLOX-BUSTER, CONCORDIA, and The Eclipse, with a small number of secret artifacts that only appear off-spawn. New patches typically add one to three entries per update, so the catalog grows steadily.

Where is the best place to find Legendary artifacts in Bloxrooms?

The Eclipse is the best Legendary hunting ground, with the Central spire and Bottom floor case as the two confirmed Legendary rooms. The Eclipsed Medallion and Void Compass are the top payouts, and a successful run can fund an entire gear bracket upgrade.

How much are Epic artifacts worth compared to Rare drops in Bloxrooms?

Epic artifacts pay roughly twelve to twenty times the value of a Common, while Rare drops pay five to eight times Common. In practice, a single Epic Sealed Letter from CONCORDIA is worth more than a full inventory of BLOX-BUSTER Commons, which is why slot priority should always favor the higher tier.

Can new players complete the full Bloxrooms artifact list without upgraded gear?

Yes, but only on the BLOX-BUSTER portion of the catalog. CONCORDIA Rares are accessible with starter gear, but Epic and Legendary drops in CONCORDIA and The Eclipse require at least mid-tier upgrades to extract safely. The four-minute CONCORDIA loop is the best bridge between starter and endgame farming.

Do Bloxrooms artifact locations change between updates?

The base spawn rooms stay consistent, but respawn timers and drop rates get tuned with each balance patch. Community reports from the September 2026 build confirm the rooms listed above are still active, though Epic and Legendary windows can shift by a few minutes between patches.